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I talk with my good friend Ryan Fleury about his experience iterating on the design of a system for production quality immediate mode GUI.
We cover: The way Ryan views the tradeoff space of GUI programming, how Ryan approaches reusability and layering in his design, the meaning and implications of top-down and bottom-up design, and the possibilities of new UI paradigms in a future idealistic computing environment.
Links referenced:
Ryan's Substack - https://www.rfleury.com/
I talk with my good friend Ryan Fleury about his experience iterating on the design of a system for production quality immediate mode GUI.
We cover: The way Ryan views the tradeoff space of GUI programming, how Ryan approaches reusability and layering in his design, the meaning and implications of top-down and bottom-up design, and the possibilities of new UI paradigms in a future idealistic computing environment.
Links referenced:
Ryan's Substack - https://www.rfleury.com/