Mechanisms Archives - Board Game Design Lab

Designing Dexterity Games with Cody Stevens


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Cody Stevens, the designer of Dino Dunk, discusses dexterity games.

We talk about lots of different dexterity style games, how they work, and what makes them good.

The post Designing Dexterity Games with Cody Stevens appeared first on Board Game Design Lab.

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Mechanisms Archives - Board Game Design LabBy Gabe Barrett