UX Australia Podcast: All presentations from 2009-2014

Designing for multitouch, and multiple touchpoints


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In this warts and all case study we'll report on a project to design a multi-touch gestural and tangible user interface for a retail store. How do you design a UI that bridges the physical and the virtual? We will cover the challenges of designing for gestural and tangible users interfaces, including design for 360 degrees and simultaneous control.
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UX Australia Podcast: All presentations from 2009-2014By UX Australia

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