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Trust among coworkers has never been more important than it is in today’s virtual environment, and leaders have to intentionally design experiences that help build that trust.
As leaders, it can be tempting to bypass team building exercises and just get down to business already. There’s work to be done, goals to be met. Who has time for “shared experiences” and “team bonding,” right?
In today’s episode, co-hosts Richard Lindner and Jeff Mask build a solid case for why leaders can’t afford not to design trust-building experiences for their team. If you want to make an impact—and you want it to be enduring—you have to rally people to do their best work, or it won’t be sustainable. Your dreams and aspirations will crumble, and work will be a drag.
When you align people, connect with people, build deep strong relationships with people, the output is the best work of your career. You can accomplish way more, way faster, and more profitably when you have a strong foundation of trust.
Listen in for some great practical advice on designing organizational trust as a leader.
The 3 Levels of Trust-Building Experiences
To build trust with each other organically and consistently, you have to do it with a consistent cadence. You have to build these experiences into your company’s rhythm. But where do you start? How do you design these experiences? How do you develop the appropriate amount of intimacy based on the level of trust you have? You don’t want to do too much, too soon.
There are three types of experiences you can create as a leader, and they need to go in this order if you want to go at a good, healthy pace.
Start with Shared Experiences
Shared experiences require no real relational equity. You could do a zipline together. Ride go-carts. Play a round of putt-putt golf. Tackle an obstacle course or an escape room. No one has to get vulnerable with anyone else. You just show up and play the game. Jeff recommends not going to a movie together. It’s better than nothing, but there’s not a lot of interaction. You’re just sitting there. Personalities don’t come out. There’s no struggle, no common goal.
A shared experience should incorporate a challenge of some kind. You’re architecting and engineering something in a non-work environment that mirrors what you’ll go through at work. You start together, struggle together, and emerge victorious at the end. You can have your trust at a level 0 out of 100 and get it up to 10 after this shared experience.
Richard’s leadership team does something called the Hot Wings challenge, which is Facebook-famous. The show interviews celebrities who have 10 hot wings in front of them, with sauces that build from “not that hot” to “oh my gosh why would anyone ever eat this?” Along the way, you’ll see the person’s mask coming off, bit by bit.
Richard’s team members take turns in the hot seat. When you want to talk about difficulty and shared experience and pleasure and pain, he says, this one’s loaded. You ask questions along the way like, “What would your wrestler name be?” It’s one thing to answer that question when you’re sitting around a table. It’s another to answer it when your eyes are watering, your lips are burning. It adds something to it.
He also suggests a board game like Apples to Apples. Jeff says jackbox.tv, Quiplash in particular, is great for when you can’t be together physically. These games provide time to get to know one another, share emotions, laugh, bond. It’s something you can anchor back to, reference time and...
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Trust among coworkers has never been more important than it is in today’s virtual environment, and leaders have to intentionally design experiences that help build that trust.
As leaders, it can be tempting to bypass team building exercises and just get down to business already. There’s work to be done, goals to be met. Who has time for “shared experiences” and “team bonding,” right?
In today’s episode, co-hosts Richard Lindner and Jeff Mask build a solid case for why leaders can’t afford not to design trust-building experiences for their team. If you want to make an impact—and you want it to be enduring—you have to rally people to do their best work, or it won’t be sustainable. Your dreams and aspirations will crumble, and work will be a drag.
When you align people, connect with people, build deep strong relationships with people, the output is the best work of your career. You can accomplish way more, way faster, and more profitably when you have a strong foundation of trust.
Listen in for some great practical advice on designing organizational trust as a leader.
The 3 Levels of Trust-Building Experiences
To build trust with each other organically and consistently, you have to do it with a consistent cadence. You have to build these experiences into your company’s rhythm. But where do you start? How do you design these experiences? How do you develop the appropriate amount of intimacy based on the level of trust you have? You don’t want to do too much, too soon.
There are three types of experiences you can create as a leader, and they need to go in this order if you want to go at a good, healthy pace.
Start with Shared Experiences
Shared experiences require no real relational equity. You could do a zipline together. Ride go-carts. Play a round of putt-putt golf. Tackle an obstacle course or an escape room. No one has to get vulnerable with anyone else. You just show up and play the game. Jeff recommends not going to a movie together. It’s better than nothing, but there’s not a lot of interaction. You’re just sitting there. Personalities don’t come out. There’s no struggle, no common goal.
A shared experience should incorporate a challenge of some kind. You’re architecting and engineering something in a non-work environment that mirrors what you’ll go through at work. You start together, struggle together, and emerge victorious at the end. You can have your trust at a level 0 out of 100 and get it up to 10 after this shared experience.
Richard’s leadership team does something called the Hot Wings challenge, which is Facebook-famous. The show interviews celebrities who have 10 hot wings in front of them, with sauces that build from “not that hot” to “oh my gosh why would anyone ever eat this?” Along the way, you’ll see the person’s mask coming off, bit by bit.
Richard’s team members take turns in the hot seat. When you want to talk about difficulty and shared experience and pleasure and pain, he says, this one’s loaded. You ask questions along the way like, “What would your wrestler name be?” It’s one thing to answer that question when you’re sitting around a table. It’s another to answer it when your eyes are watering, your lips are burning. It adds something to it.
He also suggests a board game like Apples to Apples. Jeff says jackbox.tv, Quiplash in particular, is great for when you can’t be together physically. These games provide time to get to know one another, share emotions, laugh, bond. It’s something you can anchor back to, reference time and...