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In this third episode of discussing Hitman 2: Silent Assassin on Dev Game Club, we talk about the next six missions in the game in-depth, spending some time talking about stereotypes and controversy surrounding the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary.
Sections played:Basement KillingGraveyard ShiftThe Jacuzzi JobMurder At The BazaarMotorcade InterceptionTunnel Rat
Podcast breakdown:0:33 Intro1:40 Segment 1: First three levels this episode54:28 Break 154:37 Segment 2: Other three levels this episode1:31:58 Break 21:32:21 Final Segment: Next time, Brett's meta-story
Issues covered: stereotyping (target and gender), controversy, mission briefing videos, the uses of laundry chutes, playing the map and visualizing scripting vs emergent behaviors, map symbology, imagining the perfect playthrough, the silly potato chip maze -- the uncanny valley of the world itself, a difference between movie and game environments, games are Hawaiian shirts, realism and abstraction, VR, stylization, sneaking around a mundane environment, designer-forced experiences, audio occlusion, generic "Arab" setting, stealth interaction and action buttons, Brett's second Silent Assassin rating, controversy around Motorcade Interception, sexualized nuns with guns, othering and abstraction, Silent Assassin rewards, jump height and death, the torture victim, night vision goggles, weird story stuff at the end of the levels we played, Father Maguffin, teaser: iteration, applying a meta-narrative and visualization, the Hitman niche and evolving verb sets.
Games, people, and influences mentioned or discussed: La Femme Nikita, Superman and Lex Luthor, John Cusack/Better Off Dead, Beyond: Two Souls, David Cage, Hal Barwood, Hitman: Go, Jedi Starfighter, Tim Schafer, Emil Pagliarulo, Fallout 3/4, Oblivion, Kill Bill vol 1, Silence of the Lambs, Avatar: The Last Airbender, Thief, Alfred Hitchcock, North by Northwest, Marnie, Tippi Hedren, Orphan Black, Hitman (2016), Prince of Persia: Sands of Time, Dishonoured, Jedi Knight, System Shock 2, Hitman: Absolution.
Next time:Finish the game! Temple City AmbushDeath Of HanneloreTerminal HospitalitySt. Petersburg RevisitedRedemption At Gontranno
@brett_douville, @timlongojr, and @[email protected]
By Brett Douville and Tim Longo4.9
227227 ratings
In this third episode of discussing Hitman 2: Silent Assassin on Dev Game Club, we talk about the next six missions in the game in-depth, spending some time talking about stereotypes and controversy surrounding the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary.
Sections played:Basement KillingGraveyard ShiftThe Jacuzzi JobMurder At The BazaarMotorcade InterceptionTunnel Rat
Podcast breakdown:0:33 Intro1:40 Segment 1: First three levels this episode54:28 Break 154:37 Segment 2: Other three levels this episode1:31:58 Break 21:32:21 Final Segment: Next time, Brett's meta-story
Issues covered: stereotyping (target and gender), controversy, mission briefing videos, the uses of laundry chutes, playing the map and visualizing scripting vs emergent behaviors, map symbology, imagining the perfect playthrough, the silly potato chip maze -- the uncanny valley of the world itself, a difference between movie and game environments, games are Hawaiian shirts, realism and abstraction, VR, stylization, sneaking around a mundane environment, designer-forced experiences, audio occlusion, generic "Arab" setting, stealth interaction and action buttons, Brett's second Silent Assassin rating, controversy around Motorcade Interception, sexualized nuns with guns, othering and abstraction, Silent Assassin rewards, jump height and death, the torture victim, night vision goggles, weird story stuff at the end of the levels we played, Father Maguffin, teaser: iteration, applying a meta-narrative and visualization, the Hitman niche and evolving verb sets.
Games, people, and influences mentioned or discussed: La Femme Nikita, Superman and Lex Luthor, John Cusack/Better Off Dead, Beyond: Two Souls, David Cage, Hal Barwood, Hitman: Go, Jedi Starfighter, Tim Schafer, Emil Pagliarulo, Fallout 3/4, Oblivion, Kill Bill vol 1, Silence of the Lambs, Avatar: The Last Airbender, Thief, Alfred Hitchcock, North by Northwest, Marnie, Tippi Hedren, Orphan Black, Hitman (2016), Prince of Persia: Sands of Time, Dishonoured, Jedi Knight, System Shock 2, Hitman: Absolution.
Next time:Finish the game! Temple City AmbushDeath Of HanneloreTerminal HospitalitySt. Petersburg RevisitedRedemption At Gontranno
@brett_douville, @timlongojr, and @[email protected]

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