Dev Game Club

DGC Ep 054: LoZ: A Link to the Past (part one)


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Welcome to the first episode in our series exploring SNES classic The Legend of Zelda: A Link to the Past. We situate the game in time and talk about its long shadow in game development before tucking into the game proper. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary.

Sections played: Through the end of the Eastern Palace

Podcast breakdown: 0:30 Segment 1: LoZ 49:38 Break 50:09 Eastern Palace & Feedback

Issues covered: Zelda's long history and which of them Brett and Tim played, action adventure with overworld, each identify their favorite, differences between entries, overworld flow vs Metroidvania skills and re-traversal, visual telegraphing of skill usage, getting lost, marking the map, lack of direction or quest log, goals and gating, the misleading fortune teller, setting of context, dream sequence, the role of Zelda, Agahnim trying to break the seal, initial experience, learning combat mechanics (hit locations sometimes mattering and sometimes not), initial dungeon mechanics, cost of death in dungeons, leaving through the sewers, light simulation elements, two levels of tiles, layered dungeon spaces, getting bombs earlier, off the beaten path, combat difficulty, how we fill in our roles, team size and diversity of roles, specialization, knowing about business and marketing, Brett reveals Master Chief's secrets, reviews, licensed titles, interviews, unionization and standardization and film.

Games, people, and influences mentioned or discussed: Johnny B. Goode, Chuck Berry, Back to the Future, Super Metroid, Final Fantasy IV, Civilization, Another World, Battletoads, Monkey Island 2, Legend of Zelda (series), Legacy of Kain: Soul Reaver, Hideki Kamiya, Platinum Games, Okami, Clover Studio, Fumito Ueda, Hidetaka Miyazaki, Souls (series), Jedi Starfighter, Skyrim, Final Fantasy IX, Michael Keane, Starfighter, Wayne Cline, Ultima, Richard Garriott, Daron Stinnett, David Lee Swenson, Shibby Train, Peter_randomnumbers, Kevin Kauffman, Ben from Iowa, Kotaku Splitscreen, Aladdin, Lion King, Shadows of Mordor, Arkham series, MrSean2k, Ken Levine.

Next time: Play up through (first?) battle with Agahnim

@brett_douville, @timlongojr, and @devgameclub [email protected]

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Dev Game ClubBy Brett Douville and Tim Longo

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