Dev Game Club

DGC Ep 430: Gone Home/Walking Simulators (part one)


Listen Later

Welcome to Dev Game Club, where this week we start a new series of explorations on the walking simulator, beginning with Gone Home. We set the game in its time, talk about possible real world experiences, and dive into its restraint and storytelling. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary.

Sections played: All of Gone Home

Issues covered: walking simulator coverage, the wave of indies and another wave, career changes, Fullbright's early history, leaving the big industry, the value of focus, location-based entertainments and shows, focusing on one thing, having constraints vs not, setting your own constraints, the spooky atmosphere but having restraint, imposing expectations from video games, visiting a previously unknown house, the Ouija board, a literal red hair-ing, stripping out all the video game-isms for interactivity, few mechanics, simple systems and using their few mechanics and verbs, experience-forward, Brett quizzes Tim, narrative richness, the ordering of collectible reading, leveraging non-linear storytelling, using period-appropriate communication, games that make Tim cry, the 90s of it all, letters vs email, waste paper baskets, a visual language and the use of consistency.

Games, people, and influences mentioned or discussed: Death Stranding, Dear Esther, Firewatch, BioShock Infinite, Batman: Arkham Origins, GTA V, Tomb Raider (2013), Dead Rising 3, Dead Space 3, LoZ: A Link Between Worlds, The Last of Us, Beyond: Two Souls, AC IV: Black Flag, Rayman Legends, Splinter Cell: Blacklist, Battlefield IV, Payday 2, Outlast, Antichamber, The Stanley Parable, Papers Please, Brothers: A Tale of Two Sons, Starbreeze, Josef Fares, Hazelight Studios, It Takes Two, LucasArts, Clair Obscure: Expedition 33, Blue Prince, Animal Well, Balatro, 343 Studios, BioStats, Calamity Nolan, Tacoma, Indie Game: The Movie, Minerva's Den, Bioshock, Kate Craig, Carl Lumbly, 2K Marin, Hangar 13, Fallout: New Vegas, Morrowind, Sleep No More, Macbeth, Antenna Theater, Meow Wolf, George RR Martin, Control, Imagineering, Disney, Fez, X-Files, Resident Evil, Amnesia, Life Is Strange, Leaves of Grass, Hollow Knight, Pulp Fiction, Final Fantasy IX, Shadow of the Colossus, The Last of Us 2, Alien, Kirk Hamilton, Aaron Evers, Mark Garcia.

Next time: Dear Esther (2012)

Links: Why Is Gone Home A Game?

Twitch: timlongojr https://twitch.tv/timlongojr Discord https://t.co/h7jnG9J9lz [email protected] mailto://[email protected]

...more
View all episodesView all episodes
Download on the App Store

Dev Game ClubBy Brett Douville and Tim Longo

  • 4.9
  • 4.9
  • 4.9
  • 4.9
  • 4.9

4.9

227 ratings


More shows like Dev Game Club

View all
Rebel FM by Eat-Sleep-Game.com Staff

Rebel FM

2,046 Listeners

Retronauts by Retronauts

Retronauts

2,112 Listeners

DLC by DLC

DLC

1,102 Listeners

The Besties by Chris Plante, Griffin McElroy, Justin McElroy, Russ Frushtick

The Besties

4,835 Listeners

Watch Out for Fireballs! by Duckfeed.tv

Watch Out for Fireballs!

1,179 Listeners

Giant Bombcast by Giant Bomb

Giant Bombcast

5,664 Listeners

Into the Aether - A Low Key Video Game Podcast by Stephen Hilger + Brendon Bigley

Into the Aether - A Low Key Video Game Podcast

370 Listeners

Noclip Crewcast by Noclip

Noclip Crewcast

310 Listeners

The MinnMax Show by MinnMax

The MinnMax Show

2,111 Listeners

Triple Click by Maximum Fun

Triple Click

1,164 Listeners

A More Civilized Age: A Star Wars Podcast by A More Civilized Age

A More Civilized Age: A Star Wars Podcast

1,699 Listeners

The Nextlander Podcast by The Nextlander Podcast

The Nextlander Podcast

1,141 Listeners

Game Mess Mornings by Giant Bomb

Game Mess Mornings

118 Listeners

The Jeff Gerstmann Show - A Podcast About Video Games by Jeff Gerstmann | Daylight Media

The Jeff Gerstmann Show - A Podcast About Video Games

1,016 Listeners