On this episode, Mat is joined by acclaimed board game designer Daryl Andrews for a deep dive into space capitalism gone wrong.
We’re pairing the chaotic survival strategy of Moon Colony Bloodbath with the existential, clone-filled corporate nightmare of Mickey 17. We talk expendable employees, hostile environments, and the implications of swapping worker placement for worker replacement.
Daryl brings designer insight to the table, breaking down the mechanics behind surviving (or not surviving) on the moon, while Mat tries to determine whether it’s worse to mismanage your colony… or to be printed as Employee #17.
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