Playconomics

Did Playstation Just Change Gaming Accessibility FOREVER? | Playconomics Ep. 77


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On this week's episode, Bobby & Matt break down the business behind the world of gaming.

First up, we'll be talking about Sony's new accessibility controller, Project Leonardo, which was recently revealed for the PlayStation 5. Project Leonardo is designed to make gaming more accessible for players with disabilities, and we'll be discussing what this means for the future of accessibility in gaming.

Next, we'll be covering the release of the Xbox Adaptive Controller, which was developed in partnership with organizations that serve players with disabilities. This controller allows players to customize their setup and access a wide range of games, and we'll be discussing what this means for the accessibility of the Xbox platform.

We'll also be discussing the ongoing legal battle between Microsoft and the Federal Trade Commission (FTC). The FTC has accused Microsoft of monopolistic practices, and although Microsoft initially accused the FTC of acting unconstitutionally, it has since walked back those accusations. We'll be discussing the latest developments in this case and what it could mean for Microsoft and the gaming industry as a whole.

We'll also be discussing the recent approval of the Microsoft-Activision Blizzard merger in Chile, and the reported cancellation of at least five games by Wizards of the Coast. And finally, we'll be discussing the success of Marvel's "Snap" in-game event, which has reportedly generated over $30 million in global consumer spending.

We'll also be discussing the latest developments in the world of gaming, including the ongoing sales battle between the PlayStation 5 and the Xbox Series X|S.

According to VGChartz, the PlayStation 5 has outsold the Xbox Series X|S in the US in November 2022, with the PlayStation 5 selling over 1.5 million units compared to the Xbox Series X|S's 1.2 million units. We'll be discussing what this means for the future of the console wars and what factors may have contributed to these sales numbers.

We'll also be discussing a recent article from Reuters about the future of gaming in China. The Chinese government recently lifted a freeze on new gaming licences, which has led to speculation about the potential for new gaming companies to enter the market. We'll be discussing what this could mean for the gaming industry in China and the potential impact on the global market.

Join us as we explore these exciting developments in the world of gaming.

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TIMESTAMPS

Intro 00:00 - 02:17

Project Leonardo 02:18

Microsoft/ABK Update 09:15

Wizards of The Coast Cutbacks 16:55

What are We Playing 24:00

Marvel Snaps into the TCG Meta 35:50

China Lifts Video Game Licensing Ban 45:12

Sony's Console "Shortage" is over 51:36

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Playconomics is a weekly Podcast breaking down the business behind the 138 billion dollar industry that is Video Games. Hosted by industry nobodies (yet) Bobby Kawecki & Matt Mascari, Playconomics aims to educate and entertain, running down the news of the week, speculating, commentating, and having a great time. New episodes post each Monday at 9:00 am EST

#playconomics #videogamepodcast #Videogamenews

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PlayconomicsBy Bobby Kawecki & Matt Mascari

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