Biggus Geekus

Dm Blackwell and Horde Wars | WOTC and more OGL1.0a stuff


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Episode 124 Streamed Live Tuesday January 31, 2023

Main Topic: DM Blackwall and Horde Wars D12 System

Questions/Comments Related to the Game

  1. Where does the game fall on the OSR-Modern-Indie scale?
  2. Is it simulationist/gamist/narrativist?
  3. High/low Fantasy or grim gritty?
  4. P.2 Rule zero without using rule zero is alive in this game it seems?
  5. Why the d12? Auto success on a 12, but no auto fail?
  6. The clockwise initiative system…why did you go with this?
  7. What is the purpose of the Afflictions and its comparison to Hit Points? 1 Healing Potion per day…why this choice?
  8. Death in 1d4 rounds once you hit zero hit points. I like it. Have you thought of not letting players know how long they have? That is, roll behind the screen…my preference.
  9. Simplified Creature types, but more granular damage types. Why the difference?
  10. Object Vulnerability Example of play P.11.
  11. Seems you have some level of abstraction say with encumbrance and creative solutions seems to be encouraged in the way players might solve challenges.
  12. Why level 12 cap?
  13. OGL 1.0a, Yeah, we won!!!...so what now?

    Lots of opinions by youtubers:

    https://youtu.be/VUBinw9H2DA(Professor DM)
    https://youtu.be/IlzdFy0vB8k(RPGpundit)
    https://youtu.be/Df6K65pHO9Q(Tenkar)
    https://youtu.be/URY3fhm6R18(Diversity & Dragons)
    https://youtu.be/HX5iZ5r8hyE(the dungeon delver)...and many others.

    In the end:

    So what? Not enough? Back into their loving arms(should you?)
    Is the creative commons going enough?
    Folks like us aren’t going back.
    I’m glad for the creators whose livelihood is saved but they should take the time to pivot

    Random Geek-itude

    Report from Big Geek Land
    BGE,Dungeon 23, BGA or BGCon

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    Biggus GeekusBy Joe Hardin and Randy Nichols

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