Design & Donuts

Do you need to be a “Creative” to be a Designer?


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Ryan and Emily bust a big myth in the UX world by proving that you don’t have to be a “creative” to be a designer.

They spend some time describing the day to day work of a designer and showing you that there is a place for all perspectives.

Ryan encourages listeners to write down the word “Creative:” and then define it….without Google. When it comes to design, the process is more important than the output.

Key takeaway: creative is more about the failures than the successes.

Thanks for listening and we’ll see you on the next episode.

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Design & DonutsBy Ryan Malkes