Intellectually Curious

Doom in TypeScript: Running a Classic Game at Type Level


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A deep dive into a mind-bending project that pushes TypeScript's type system to its limits by running Doom entirely through types. We explore the motivations, the techniques (a type-level virtual machine, memory management, rendering), and what this means for the future of type systems in software engineering.


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Intellectually CuriousBy Mike Breault