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Flying, Second Floors, and whatnot all? There are many ways for D&D and TTRPG Combat and Challenges to get infinitely more complicated just by adding the third dimension to them. But how do we deal with that as Game Masters?
That is what we are here to discuss today, we discuss how flying and 3-dimensional spaces can make them game very complex but also very fun.
Check here for all further information:
You can find us on the Web under these Links:
https://www.doubledm.com/
https://bsky.app/profile/doubledm.bsky.social
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: [email protected]
Our Midroll Music is
"Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is
"Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Hosted on Acast. See acast.com/privacy for more information.
D&D is beginner friendly, right? At least thats what a lot of people say about the game often, it gets played by the most amount of new people to the hobby, but is that really because it's so good for beginners?
Not really, at least when you're asking us... The game is great... But it's not that great at helping beginners play the game and learn what TTRPGs are all about, but is there really a beginner friendly ttrpg?
Check here for all further information:
You can find us on the Web under these Links:
https://www.doubledm.com/
https://bsky.app/profile/doubledm.bsky.social
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: [email protected]
Our Midroll Music is
"Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is
"Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Hosted on Acast. See acast.com/privacy for more information.
GMing is different than being a player at the end, but what does it mean to be a Game Master that now has to be a player? Is it fun? for sure! Is it insightful? Heck yes
But what about it?`Is there differences in having a GMs mind and being a player? Is it an advantage or maybe it's more of a disadvantage? Thats what we will find out today
Check here for all further information:
You can find us on the Web under these Links:
https://www.doubledm.com/
https://bsky.app/profile/doubledm.bsky.social
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: [email protected]
Our Midroll Music is
"Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is
"Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Hosted on Acast. See acast.com/privacy for more information.
Characters are the lifeblood of TTRPGs, without them, there is no game, and most importantly, characters are what make a TTRPG game actually good. But does that mean all you need is some kind of Joe to play? Not really
Character Concepts are the Outline of your character, they're a phrase, an image, something that really sparks that idea of the character for not just you, but mainly you! But how do we come up with good concepts? Or more directly, what makes a concept for a D&D Character even good?
Check here for all further information:
You can find us on the Web under these Links:
https://www.doubledm.com/
https://bsky.app/profile/doubledm.bsky.social
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: [email protected]
Our Midroll Music is
"Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is
"Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Hosted on Acast. See acast.com/privacy for more information.
One Shots are a big part of TTRPG culture: sitting down, playing a Game and Character for a few hours, and then getting back up and moving on. But is it that simple? Sometimes yes, sometimes no
That's why we discuss One Shots again today. We have done so in the past, but never focused on the structure of one-shots around pacing, build-up, planning, and executing the one shot.
Check here for all further information:
You can find us on the Web under these Links:
https://www.doubledm.com/
https://bsky.app/profile/doubledm.bsky.social
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: [email protected]
Our Midroll Music is
"Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is
"Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Hosted on Acast. See acast.com/privacy for more information.
Factions are important players in your D&D and TTRPG Campaigns. They're much more influential and bigger than NPCs, but oftentimes they also don't take as big a role as these NPCs
They are, after all, groups of NPCs, today we discuss creating easy factions and how to make them matter at your tables to create the effect that all of these factions are useable for.
Check here for all further information:
You can find us on the Web under these Links:
https://www.doubledm.com/
https://bsky.app/profile/doubledm.bsky.social
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: [email protected]
Our Midroll Music is
"Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is
"Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Hosted on Acast. See acast.com/privacy for more information.
We watched a phenomenal video by Edariad on Youtube, this one: https://www.youtube.com/watch?v=RhmlT8crkG4
Edariad talks about several exercises to get better at Gming TTRPGs without actually sitting in the seat. And they are amazing. So we thought we would expand on the Video, give our own takes, but also not just copy what Edariad put into the video. We only talk about a small portion of the Video.
We discuss what it takes to make these exercises work, why they work and which exercise we liked best and use ourselves. We discuss the different possibilities and how Gming is a craft that can be trained and honed.
Check here for all further information:
You can find us on the Web under these Links:
https://www.doubledm.com/
https://bsky.app/profile/doubledm.bsky.social
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: [email protected]
Our Midroll Music is
"Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is
"Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Hosted on Acast. See acast.com/privacy for more information.
Character Identity is something that every character has, after all who are they if they don't have one? And that is exactly what we are discussing today, the identity and how to define it fopr your TTRPG characters.
We talk about how the identity helps you put your character into the world around them, how it helps you play them and how crucial it can be in making sure your character feels amazing, intriguing and engaging.
Check here for all further information:
You can find us on the Web under these Links:
https://www.doubledm.com/
https://bsky.app/profile/doubledm.bsky.social
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: [email protected]
Our Midroll Music is
"Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is
"Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Hosted on Acast. See acast.com/privacy for more information.
Session Aftercare is what today is all about. But what exactly is Session Aftercare? It's another tool to help you run your games in a comfortable, sustainable, and engaging way. But how does that work?
Session Aftercare is the idea that after a session, the group stays together and talks about the game, what they liked and didn't like, to help align the game with everyone else's goals and needs. This also includes talks about the game and doing whatever the group needs to decompress and destress themselves from the amazing session you had
Check here for all further information:
You can find us on the Web under these Links:
https://www.doubledm.com/
https://bsky.app/profile/doubledm.bsky.social
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: [email protected]
Our Midroll Music is
"Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is
"Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Hosted on Acast. See acast.com/privacy for more information.
Critical Strikes are a staple of great moments in D&D and many other TTRPGs. But why? Just because you roll a special number on a plastic dice? No, because we make them special through many different simple techniques.
We talk about raising the stakes to make a crit pay off even more, making the crit actually hit hard like a truck and what it means to actually roll a critical hit. And any of these tips are simple and easy to implement without any prep, knowledge or even skill.
Check here for all further information:
You can find us on the Web under these Links:
https://www.doubledm.com/
https://bsky.app/profile/doubledm.bsky.social
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: [email protected]
Our Midroll Music is
"Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is
"Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Hosted on Acast. See acast.com/privacy for more information.
From the publisher's feed
DoubleDM is a show by two passionate game masters, Nils and Emil, where we take you on a fun, insightful, and inspiring journey into the world of Tabletop Roleplaying every single…
We dive deep into key aspects of running TTRPGs like Dungeons and Dragons, Masks: A New Generation, or Cyberpunk Red, from crafting great and compelling stories and plots to developing new and exciting homebrew content for your games. Every Episode comes packed with actionable Game Mastering Advice ready for you to implement directly, Ideas and Inspiration for you to use, develop, and expand upon, and a massive amount of Insight from two Game Masters that have run games for nearly 25 years combined!
And then we also invite and host guests on our shows that can give you a peek behind the curtain of their projects and products and share their insightful wisdom with us and you!
So come on, sit down, Play Games, have fun, and don't forget to talk about it! Join us now on the Journey that is DoubleDM!
Do you have a topic you want us to cover? Hit us up on social media (@doubledmpod nearly everywhere) or email us at [email protected]
Hosted on Acast. See acast.com/privacy for more information.