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This week we sat down with Christopher Yoder, the designer of Tangl, a really cool and quick puzzle game live on Kickstarter now! We got to talk about how he got into board games, how the idea of Tangl came about, and the whirlwind process going from prototype to getting signed by a publisher.
Check out Tangl on Kickstarter Here
It’s being published by Fisher Heaton Games as part of their Analog Apps line of games.
Thank you as always to O Abnormal and Agata Poniatowski for the artwork and Strangelette for the music. If you enjoyed this episode and would like to support Dragon’s Demize, please consider joining us on Patreon. You can also subscribe to us on Twitch, where we stream every Wednesday and Friday. We’re active on Facebook, Twitter, Instagram, and Discord, so you can join us on your platform of choice. Finally, our own how to play series, Board Game Bistro, and other videos are available on Youtube.
The post Interview with Christopher Yoder Designer of Tangl appeared first on Dragon's Demize.
This week Jakub sits down with Eli Mamane of Meeple City Games and designer of Vector Wars. They talk about this 2 player game which includes a lot of deep strategic choices underneath a really cool Tron-like exterior with some simple choices each turn. The layers that this game shows are quite deep and interesting. One of my favorite parts is the fact that there are 4 factions in the box,a nd each plays ver differently giving you many different strategies for victory!
You can check out the Kickstarter live now right here: https://www.kickstarter.com/projects/meeplecitygames/vector-wars-0
The game is on BGG here: https://boardgamegeek.com/boardgame/274717/vector-wars
Thank you as always to O Abnormal and Agata Poniatowski for the artwork and Strangelette for the music. If you enjoyed this episode and would like to support Dragon’s Demize, please consider joining us on Patreon. You can also subscribe to us on Twitch, where we stream every Wednesday and Friday. We’re active on Facebook, Twitter, Instagram, and Discord, so you can join us on your platform of choice. Finally, our own how to play series, Board Game Bistro, and other videos are available on Youtube.
The post Vector Wars – Interview with Eli Mamane appeared first on Dragon's Demize.
This week, we give Treasure Mountain by August Games its long overdue review! Treasure Mountain is a worker placement game for 2-4 players (1-4 if you have the expansion), where players compete to earn the most points by mining gems our their personal mines and earning the King’s favor. The most unique element is that each dwarven worker has a number, representening the length of their beard. Dwarves with longer beards can bump those with shorter beards, who are then re-placed and can bump other workers. Check out the full review for our impression of this mechanic and how it influences the game!
Thank you as always to O Abnormal and Agata Poniatowski for the artwork and Strangelette for the music. If you enjoyed this episode and would like to support Dragon’s Demize, please consider joining us on Patreon. You can also subscribe to us on Twitch, where we stream every Wednesday and Friday. We’re active on Facebook, Twitter, Instagram, and Discord, so you can join us on your platform of choice. Finally, our own how to play series, Board Game Bistro, and other videos are available on Youtube.
The post Treasure Mountain appeared first on Dragon's Demize.
This week Jakub sits down with Don Riddle and Andrew Birkett to talk about their game Ruins of Mars coming to Kickstarter on September 24, 2019. The game is about uncovering the secrets of the lost civilizations which inhabited a metropolis found on Mars! You dothis through rondell style action selection with a cool twist where the power and availability of the actions changes each turn! We talk about how that mechanic came to be, Don’s game design philosophy, Atheris entertainments publishing goals, and of course donuts. Which is better, a boston creme donut or a chocolate eclair? Join us to find out!
Check out the Kickstarter here: https://www.kickstarter.com/projects/atherisentertainment/ruins-of-mars-strategic-rondel-based-engine-builder?ref=clipboard-prelaunch
Join the Facebook launch party here: https://www.facebook.com/events/2399946506995472/
Thank you as always to O Abnormal and Agata Poniatowski for the artwork and Strangelette for the music. If you enjoyed this episode and would like to support Dragon’s Demize, please consider joining us on Patreon. You can also subscribe to us on Twitch, where we stream every Wednesday and Friday. We’re active on Facebook, Twitter, Instagram, and Discord, so you can join us on your platform of choice. Finally, our own how to play series, Board Game Bistro, and other videos are available on Youtube.
The post Ruins of Mars – Interview with Don Riddle and Andrew Birkett appeared first on Dragon's Demize.
This week Jakub sits down with Marshall Bradshaw to talk about his gamer story, how he got into LARPing, what exactly it means to LARP, and why he loves it. Marshall talks a lot about what LARP means to him and some of his best experiences with it so join us for the ride. We also talk about what we’ve been playing including: Fiasco, Velvet Noir, and Masks!
Some useful links from our discussions:
No Proscenium: https://noproscenium.com/
Golden Cobra Challenge: http://www.goldencobra.org/
Sign: https://thornygames.com/pages/sign
The Harvest Festival Game by Marshall Bradshaw: http://www.goldencobra.org/pdf/2018/Bradshaw%20–%20The%20Harvest%20Festival.pdf
Thank you as always to O Abnormal and Agata Poniatowski for the artwork and Strangelette for the music. If you enjoyed this episode and would like to support Dragon’s Demize, please consider joining us on Patreon. You can also subscribe to us on Twitch, where we stream every Wednesday and Friday. We’re active on Facebook, Twitter, Instagram, and Discord, so you can join us on your platform of choice. Finally, our own how to play series, Board Game Bistro, and other videos are available on Youtube.
The post Interview with Marshall Bradshaw appeared first on Dragon's Demize.
This year at WashingCon we had a chance to learn from a panel of LARP organizers and designers about all the different games you have within driving distance of Washingcon, what makes them unique, and how to get involved. The panel is guaranteed to get you excited for a game you hadn’t heard of before!
Barbara Perez Marquez (Old Crone Studio)
The post LARP, larp, Everything in Between and You! Panel at WashingCon 2019 appeared first on Dragon's Demize.
We were really lucky this year to have a game design panel at WashingCon that was by kids for kids! Our panelists were two young game designers Alex and Scarlett and the moderator was Justin Johns of Labyrinth.
Alex and Scarlett bring a great new perspective to the ideas of game design, showing that no matter how old you are, there is no reason to wait to start designing your first game!
The post Think Like a Kid: Game Design Panel appeared first on Dragon's Demize.
This year at WashingCon we return the annual panel about game design! Our guests on this year’s panel are:
Elizabeth Hargrave, designer of Wingspan and Tussie Mussie.
Jon Gilmour, designer of Dead of Winter, Dinosaur Island, and head of game development at Pandasaurus Games
Dr. Catherine Croft, designer of Neuro Hero, Crazy Cats, and Atomic Adventures and founder of Catlilli games.
Sara Addison, not yet published game designer.
Our moderator this year is AnnaMaria Jackson-Phelps of Girls Game Shelf.
The post So You Want to be a Game Designer Panel appeared first on Dragon's Demize.
This past weekend we went to WashingCon! Join us for this recap of the con, talkign about the things we did, games we played, people we talked to and our overall experience beiing volunteers and helping to run the Con. We got to talk to Elizabeth Hargrave of Wingspan Fame, Dominic Crapuchets from NorthStar, and even did some panels.
Thank you as always to O Abnormal and Agata Poniatowski for the artwork and Strangelette for the music. If you enjoyed this episode and would like to support Dragon’s Demize, please consider joining us on Patreon. You can also subscribe to us on Twitch, where we stream every Wednesday and Friday. We’re active on Facebook, Twitter, Instagram, and Discord, so you can join us on your platform of choice. Finally, our own how to play series, Board Game Bistro, and other videos are available on Youtube.
The post WashingCon 2019 Recap appeared first on Dragon's Demize.
This week on Dragon’s Demize Greg, Lesley, Hunter and Jakub sit down to talk about their favorite game mechanics. If you want to see the first episode that inspired this one you can go check out our Least Favorite Game Mechanics Here. We talk about a lot of different games and why we like the mechanics when implemented in certain ways and don’t like them in others. Hunter drills down into the games that we may not like using our favorites to get to the root causes.
Also we talk about when Greg and Jakub sat down to play some Star Crossed on stream, Hunter’s game of This War of Mine, the deduction and decisions in Greg’s plays of the Donner Party, and how learning the history of Castles of Mad King Ludwig can help people enjoy the game.
Thank you as always to O Abnormal and Agata Poniatowski for the artwork and Strangelette for the music. If you enjoyed this episode and would like to support Dragon’s Demize, please consider joining us on Patreon. You can also subscribe to us on Twitch, where we stream every Wednesday and Friday. We’re active on Facebook, Twitter, Instagram, and Discord, so you can join us on your platform of choice. Finally, our own how to play series, Board Game Bistro, and other videos are available on Youtube.
The post Our Favorite Game Mechanics appeared first on Dragon's Demize.
From the publisher's feed