drawcall

drawcall

By drawcallLeisureVideo Games
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drawcall episodes

  • ep24 - another round

    one year folks. lets keep the good times rolling. new and better episodes coming in a couple of weeks. patreon.com/drawcall.

    this podcast is not affiliated with any organization. all opinions are our own

    1 hr 5 min
  • ep23 - sightlines (ft chase hardy)

    chase hardy (the fun pimps) carries this episode with institutional level design and environmental storytelling knowledge. z and i say almost nothing. i almost called this episode "environmental storytelling" but who cares about search engine optimization right? patreon.com/drawcall.

    this podcast is not affiliated with any organization. all opinions are our own

    1 hr 13 min
  • ep21 - hard limits (ft dmitri shan)

    dmitri shan (schell games, prev. skillshot, hi-rez) takes us on a yellow-brick-road style journey through her experience in esports, including the mad mad world of esports event planning. we talk a lot about esports. also some other shit i dont remember. pretty drunk atm. thanks to montell for helping choose the title for this ep. patreon.com/drawcall.

    this podcast is not affiliated with any organization. all opinions are our own

    1 hr 4 min
  • ep20 - boiler room (pt 2, ft jim hejl)

    jim hejl (formerly @ electronic arts) walks us through his work on battlefield 2042, wows us with his hardware engineering knowledge for his switchblade ssd project, and discusses his new work as a consultant for the government. its a wild ride and you're here for it, jump on in pal the water is boiling. patreon.com/drawcall.


    this podcast is not affiliated with any organization. all opinions are our own

    59 min
  • ep19 - boiler room (pt 1, ft jim hejl)

    jim hejl, rendering engineer formerly @ electronic arts, takes us on a journey down memory lane with his stories on how he joined ea before finishing college, the heyday of the madden franchise, the funniest office pranks he pulled, and the most important contributions he made during his 20+ years at the company. the way we got jim on the show may shock you. also we have a patreon now @ patreon.com/drawcall

    this podcast is not affiliated with any organization. all opinions are our own

    1 hr
  • ep18 - sunday special (ft charlie harper)

    charlie, multidisciplinary game developer, talks with us about the balancing act of wearing many hats in game development, the pros and cons of flat company structure, and some other stuff idk. i get really pissed at comcast again. i had a situation this weekend and didnt have time to edit this until today. sunday special. back to regularly scheduled episodes this week

    this podcast is not affiliated with any organization. all opinions are our own

    1 hr 5 min
  • ep17 - waite for it (ft dwayne waite, jr)

    get it?. dwayne waite, jr comes on the show to talk about video game marketing, cloud gaming, and alcoholic beverages. my internet drops halfway through. i hate comcast so much

    this podcast is not affiliated with any organization. all opinions are our own

    1 hr 7 min
  • ep16 - the bottom

    we work out the patreon bonuses. you think we're bad now? click here and see how boring it can really get. only up from here folks


    this podcast is not affiliated with any organization. all opinions are our own

    1 hr 2 min
  • ep15 - elementary (ft mike geeter)

    mike geeter, a sourcer (recruiter) at meta, gives you the scoop on how to make it in your game developer interview while i, special musical guest, ramble on the guitar. top quality episode. we hope you enjoy


    this podcast is not affiliated with any organization. all opinions are our own

    1 hr 18 min

About drawcall

From the publisher's feed

Z and Mack (two professional game developers, folks) muse about the present state of video games and, occasionally, offer relevant insights into game design, game development, and game marketing concepts in the most irreverent way possible without jeopardizing their careers.