Drink Spin Run: The RPG Talkshow Podcast

Drink Spin Run S2 E3.2: Investigative Games


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It's gotta be a slackwagon.


 Our Guests
+Bob Brinkman
+Andrew Shields

Show Notes after the jump

Guest Notes
Bob Brinkman
  • Sanctum Secorum podcast

  • Andrew Shields




    • Fictive Fantasies blog
    • Show Notes
      Call of Cthulhu
      Adam plugged the company he works for: The Murder Mystery Company
      Andrew suggests three levels of "scope" so that the mystery can wrap up into an interesting and satisfying end.
      The Three Clue Rule (Justin Alexander, The Alexandrian): when the PCs must know something, sort out three ways to introduce the same information.
      Four Points of Failure: Bob thinks it's really two points of failure.
      Andrew: "Don't hold on to your mysteries too tightly. There's always a mystery behind it."
      Blades In The Dark

      Thanks for joining us for this episode of Drink Spin Run. If you like what you've heard, share us with your friends, leave us an iTunes review or send us an email at [email protected]. You can also support us at http://www.patreon.com/DSRCast. Our theme music was generously provided by the band Blue Snaggletooth (http://bluesnaggletooth.bandcamp.com). Once again, thanks for listening, you gorgeous listeners.



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      Drink Spin Run: The RPG Talkshow PodcastBy Donn Stroud/Adam Muszkiewicz

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