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This Podcast documents a DrupalCon presentation about a game created for the event. Presenters Ryan Price and Messiah Mitchell describe the development of this interactive experience, which included both a 3D and a text-based adventure. They discuss the game's design, its technical implementation using Unity and mobile WebGL, and future possibilities like integration with Drupal user profiles and dynamic content updates. The talk also explores the parallels between game design principles and web development practices, highlighting concepts like user experience, goal setting, and feedback mechanisms. Ultimately, they aimed to create an engaging way for DrupalCon attendees to explore the conference and interact with sponsors.
DrupalBrief.com
Send us a text
This Podcast documents a DrupalCon presentation about a game created for the event. Presenters Ryan Price and Messiah Mitchell describe the development of this interactive experience, which included both a 3D and a text-based adventure. They discuss the game's design, its technical implementation using Unity and mobile WebGL, and future possibilities like integration with Drupal user profiles and dynamic content updates. The talk also explores the parallels between game design principles and web development practices, highlighting concepts like user experience, goal setting, and feedback mechanisms. Ultimately, they aimed to create an engaging way for DrupalCon attendees to explore the conference and interact with sponsors.
DrupalBrief.com