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E34: Making video games accessible with Georgia Loewen


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Gaming is a multi-billion dollar industry more than double the size of the movie and music industry combined. But for the longest time a huge group of gamers, people with physical disabilities, were excluded due to the nature of the controls, whether it’s controllers or keyboards. That’s rapidly changing and people like Carleton University’s Georgia Loewen, a Masters’ student in Human-Computer Interaction, are working on improving accessibility to games. We discuss the growing field of wearable technology. Vinny and Katie talk about special frogs and a problem with Voyager 2.

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