Gamedev Origins

E5: A Pilgrim's Journey - Thomas Butters On Rejections, Battling Imposter Syndrome, And Getting That First Role


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Thomas Butters (AKA Pilgrim) is a Lead Weapon/Prop Artist at Facepunch Studios working on Rust and S&box. He joined me to talk about his origin story, dealing with imposter syndrome, and his life as a lead artist at one of the UK's most well-known indie studios.


You can check out some of Tom's awesome artwork here: https://www.artstation.com/art_of_pilgrim


The "Gamedev Origins" Podcast aims to take a look into the origins of various game developers, in an attempt to take away key learnings of experience, habits, and behaviors that you can apply to your own life in order to succeed. We'll also try to have a bit of fun along the way. Whether you're a student looking at university options, or a seasoned developer years into your career. There's something for everyone.


Follow me on social media: https://twitter.com/GamedevOrigins

Send any questions to us at [email protected]

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Gamedev OriginsBy Lewis Thompson