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Summary
In this episode, the hosts discuss the trend of gaming franchises being revived and then quickly abandoned by developers. They specifically focus on EA's decision to put the Dead Space franchise back on ice after the successful remake. They explore possible reasons for this, including the inability to monetize the franchise through microtransactions and the impact of subscription services like Game Pass. They also discuss the larger issue of developers prioritizing long-term monetization over creating fully released games. The hosts express concern with this trend and its negative impact on the gaming community.
Chapters
00:00 The Revival and Abandonment of Gaming Franchises
07:56 Prioritizing Fully Released Games Over Monetization
Support this show http://supporter.acast.com/gzchopshop.
Support us by becoming a GZ Chop Shop member at https://plus.acast.com/s/gzchopshop.
Hosted on Acast. See acast.com/privacy for more information.
5
77 ratings
Summary
In this episode, the hosts discuss the trend of gaming franchises being revived and then quickly abandoned by developers. They specifically focus on EA's decision to put the Dead Space franchise back on ice after the successful remake. They explore possible reasons for this, including the inability to monetize the franchise through microtransactions and the impact of subscription services like Game Pass. They also discuss the larger issue of developers prioritizing long-term monetization over creating fully released games. The hosts express concern with this trend and its negative impact on the gaming community.
Chapters
00:00 The Revival and Abandonment of Gaming Franchises
07:56 Prioritizing Fully Released Games Over Monetization
Support this show http://supporter.acast.com/gzchopshop.
Support us by becoming a GZ Chop Shop member at https://plus.acast.com/s/gzchopshop.
Hosted on Acast. See acast.com/privacy for more information.