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It's no secret that FFXIV is getting a lot of grief over the trend of job homogenization. Some like it, but a large swathe of people, myself included, do not. We yearn for days when jobs had more individuality and weren't bound by 2-minute rotations. There are also a good number of us that don't like losing most of said 2-minute rotation any time we sync down. But instead of complaining, I come with yet another alternative to how to get good job design back on track.
By DrakGamesteinIt's no secret that FFXIV is getting a lot of grief over the trend of job homogenization. Some like it, but a large swathe of people, myself included, do not. We yearn for days when jobs had more individuality and weren't bound by 2-minute rotations. There are also a good number of us that don't like losing most of said 2-minute rotation any time we sync down. But instead of complaining, I come with yet another alternative to how to get good job design back on track.