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In this episode I talk about why Starfield is the most important game for Xbox in their history.
I also recap some of the recent Todd Howard interviews with Ryan McCaffrey of IGN and with the Kinda Funny Xcast crew.
I provide my take on why the game being locked at 30 FPS on console isn't a deal breaker.
Finally I answer a few questions from the viewers.
By Rob Unwraps3.5
1111 ratings
In this episode I talk about why Starfield is the most important game for Xbox in their history.
I also recap some of the recent Todd Howard interviews with Ryan McCaffrey of IGN and with the Kinda Funny Xcast crew.
I provide my take on why the game being locked at 30 FPS on console isn't a deal breaker.
Finally I answer a few questions from the viewers.