Rule of Carnage - Designing Better Miniatures Games

Ep 108: Miniatures Game Design - Simulation, Abstraction and Diegetics Oh My!


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In Episode 108 the guys have been thinking about a range of ways to focus the attention of your game, Simulation VS Emulation, Abstraction VS Detail and Diegetic VS Non-Diegetic. All of these are ways of focusing your players to they pay attention to the parts of your game you want them to, and all are well worth thinking about.

Check out Man O' Kent Games here: https://www.manokentgames.com
Check out Planet Smasher Games here: http://planetsmasher.games
The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh

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Rule of Carnage - Designing Better Miniatures GamesBy Glenn Ford

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