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Brian is a thought-leader in the realm of using video games in education. His team has created educational games played by over 80 million students and they produced popular standards-aligned learning activities for @minecraft , Fortnite, and @UnrealEngine . They have delivered professional learning to thousands of educators for @Microsoft and Epic Games. Their unique view of the entire student journey from K through 12 along with the challenges of educators using video games in the classroom has shaped their vision for student success
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Brian is a thought-leader in the realm of using video games in education. His team has created educational games played by over 80 million students and they produced popular standards-aligned learning activities for @minecraft , Fortnite, and @UnrealEngine . They have delivered professional learning to thousands of educators for @Microsoft and Epic Games. Their unique view of the entire student journey from K through 12 along with the challenges of educators using video games in the classroom has shaped their vision for student success