Mastering Retention

Ep. 109: The Core Principles of LiveOps


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On today’s episode we're gonna talk about the great world of LiveOps. Join Oscar Clark as we dive into the three must-haves for games as services: capturing data, configurations, and selling.

  • The meaning of Games as a Service from his perspective.
  • The difference between LiveOps and Games as a Service.
  • The first step to starting a LiveOps campaign.
  • Games as a Service and LiveOps as promises to players.
  • Tips for capturing data.
  • Tools for configuring oversight.
  • Principles for selling free-to-play games.
  • What does a LiveOps team look like?
...more
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