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We finally made it to the Seraphim.
What starts as a routine resupply turns into something a lot stranger when a batch of Federation transponders begins repeating the same fractured distress signal. And of course, Chapman may or may not be spacewalking in a floral suit before we even finish docking.
New voices. Old pirate history. Off-the-books inventory. And a message that refuses to survive relay.
Directed by Ro Glenn
Written and Produced by Laurel Steele
Editing & Sound Design by Alex Godina
Assistant Sound Design by Max G
Original Art by Andrés Aranda
Graphic Design and Animation by Yesica Mendoza
Sound Editing by Montse Márquez
Sound Mixing by Alin Brindis
Science-Fiction Consultancy by Javier Calatayud
Subscribe to our newsletter for exclusive updates.
Visit our website to learn about the show and how we use AI.
See original art on our Instagram account.
By Lab-CWe finally made it to the Seraphim.
What starts as a routine resupply turns into something a lot stranger when a batch of Federation transponders begins repeating the same fractured distress signal. And of course, Chapman may or may not be spacewalking in a floral suit before we even finish docking.
New voices. Old pirate history. Off-the-books inventory. And a message that refuses to survive relay.
Directed by Ro Glenn
Written and Produced by Laurel Steele
Editing & Sound Design by Alex Godina
Assistant Sound Design by Max G
Original Art by Andrés Aranda
Graphic Design and Animation by Yesica Mendoza
Sound Editing by Montse Márquez
Sound Mixing by Alin Brindis
Science-Fiction Consultancy by Javier Calatayud
Subscribe to our newsletter for exclusive updates.
Visit our website to learn about the show and how we use AI.
See original art on our Instagram account.