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Stephen is a passionate advocate of both play as a powerful learning mechanism, and technology as a tool for learning. Actively pioneering much of the work in games-based learning, he started one of the world’s first game-based learning companies in 2005 and is now considered a leader in this global field. Stephen has spent almost 20 years researching, developing and refining curriculum content and pedagogical practices that transform learning through play, for students and teachers worldwide. In his capacity as both an education consultant and Microsoft Program Manager, he travels extensively, working in over 70 countries on 5 continents. He believes in the complete democratization and decolonization of education and that all learning should be a relevant, meaningful experience linked as closely to real world application as possible, and so he designs lessons that draw students and teachers into environments and experiences that take place on real farms, archaeological digs, and museums, to travelling classrooms in shipping containers, and entire curriculum rollout in Minecraft. Stephen has used Minecraft as a tool for teaching and social education for over ten years and has created some of the most well-known and impactful lessons available.
Esports Framework - https://click.immersiveminds.com/espo...
Connect to Stephen Here - Twitter - https://twitter.com/StephenReidEdu
LinkedIn - https://www.linkedin.com/in/stephenwr...
Twitch - https://www.twitch.tv/playmatters
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Stephen is a passionate advocate of both play as a powerful learning mechanism, and technology as a tool for learning. Actively pioneering much of the work in games-based learning, he started one of the world’s first game-based learning companies in 2005 and is now considered a leader in this global field. Stephen has spent almost 20 years researching, developing and refining curriculum content and pedagogical practices that transform learning through play, for students and teachers worldwide. In his capacity as both an education consultant and Microsoft Program Manager, he travels extensively, working in over 70 countries on 5 continents. He believes in the complete democratization and decolonization of education and that all learning should be a relevant, meaningful experience linked as closely to real world application as possible, and so he designs lessons that draw students and teachers into environments and experiences that take place on real farms, archaeological digs, and museums, to travelling classrooms in shipping containers, and entire curriculum rollout in Minecraft. Stephen has used Minecraft as a tool for teaching and social education for over ten years and has created some of the most well-known and impactful lessons available.
Esports Framework - https://click.immersiveminds.com/espo...
Connect to Stephen Here - Twitter - https://twitter.com/StephenReidEdu
LinkedIn - https://www.linkedin.com/in/stephenwr...
Twitch - https://www.twitch.tv/playmatters