!FALcast

Ep. 14: That’s How You Move a Sex Unicorn


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The monster hunting science of The Witcher E3 demos are a sham Ubisoft’s mission to make open world game design as boring as possible Interesting voyeuristic vignettes in Watch Dogs The historical timeline approach to sequels Padded game lengths and pacing Suikoden is completely delightful Is mobile gaming really just different?
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!FALcastBy P!FAL

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