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Long distance relationships are enough to make anyone sad. Throw in making a game together? Even sadder! How do long distance game developers stay in the game? As hard as it is to build something together when you’re not, you know, actually together, Michael and Ben of Hydezeke are proof that with the right person (and for the right project), even distance can’t hold you back. Equal parts funny as it is emotionally honest, this episode gives hope to the idea that you can find a project partner to help you stay afloat in the sometimes turbulent waters of “creative collaboration”.
Michael Savage-Benoist [Benwa] is a game designer and dog enthusiast from Fairfax, Virginia. Ben Cohn is a music composer and banjo enthusiast from Orlando, Florida. What started out as a middle-school friendship has, 8 years later, became Hydezeke [Hide-zeek], an indie game studio.
This episode is part two of the “Developer Doldrums” series, a collection of conversations with game developers about the not-so-happy bits that happen during the creation of these digital play objects. For part one, check out Episode 15: Grief, Game Development, and the Emotional Significance of Oatmeal with Andrea Ayres of Lemonsucker Games.
Stuff we mentioned...
Hydezeke (The Cast)
Gaming Broad(cast) is the official podcast of GamingBroadly.com. Thank you to everyone who has liked, subscribed, and commented about Gaming Broad(cast) on Apple Podcasts! You can also follow this podcast on Spotify, Podbean, Stitcher, Google Music, or subscribe directly using our RSS feed. Want some gamey goodness in your email inbox? Sign up for some occasional(ly) playful newsletter updates. Thanks to Los Kurados for the use of their song "Rojo Y Azul" for the intro and outro music of our podcast.
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Long distance relationships are enough to make anyone sad. Throw in making a game together? Even sadder! How do long distance game developers stay in the game? As hard as it is to build something together when you’re not, you know, actually together, Michael and Ben of Hydezeke are proof that with the right person (and for the right project), even distance can’t hold you back. Equal parts funny as it is emotionally honest, this episode gives hope to the idea that you can find a project partner to help you stay afloat in the sometimes turbulent waters of “creative collaboration”.
Michael Savage-Benoist [Benwa] is a game designer and dog enthusiast from Fairfax, Virginia. Ben Cohn is a music composer and banjo enthusiast from Orlando, Florida. What started out as a middle-school friendship has, 8 years later, became Hydezeke [Hide-zeek], an indie game studio.
This episode is part two of the “Developer Doldrums” series, a collection of conversations with game developers about the not-so-happy bits that happen during the creation of these digital play objects. For part one, check out Episode 15: Grief, Game Development, and the Emotional Significance of Oatmeal with Andrea Ayres of Lemonsucker Games.
Stuff we mentioned...
Hydezeke (The Cast)
Gaming Broad(cast) is the official podcast of GamingBroadly.com. Thank you to everyone who has liked, subscribed, and commented about Gaming Broad(cast) on Apple Podcasts! You can also follow this podcast on Spotify, Podbean, Stitcher, Google Music, or subscribe directly using our RSS feed. Want some gamey goodness in your email inbox? Sign up for some occasional(ly) playful newsletter updates. Thanks to Los Kurados for the use of their song "Rojo Y Azul" for the intro and outro music of our podcast.