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In this episode Glenn and Mike talk about designing list building for tabletop miniatures systems. They discuss the strengths and weaknesses of a faction system, why people like asymmetry in the options and the thorny issue of netlists. They then go on to get into the world of Metas and tournaments, how to keep the meta of your game healthy and what the important points to get right for your community are. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.
Check out Man O' Kent Games here: https://www.manokentgames.com
Check out Planet Smasher Games here: http://planetsmasher.games
Take a look at the podcast as a video on YouTube: Rule of Carnage - YouTube
5
77 ratings
In this episode Glenn and Mike talk about designing list building for tabletop miniatures systems. They discuss the strengths and weaknesses of a faction system, why people like asymmetry in the options and the thorny issue of netlists. They then go on to get into the world of Metas and tournaments, how to keep the meta of your game healthy and what the important points to get right for your community are. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.
Check out Man O' Kent Games here: https://www.manokentgames.com
Check out Planet Smasher Games here: http://planetsmasher.games
Take a look at the podcast as a video on YouTube: Rule of Carnage - YouTube
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