Adamantly Analog: A Board Game Podcast

Ep. 18 - Embracing Variability (with Philip duBarry, designer of Citizens of the Spark)


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Philip duBarry is the designer of a number of highly regarded games including Black Orchestra and Revolution!. In October, crowdfunding for his latest title, Citizens of the Spark (Thunderworks Games) will go live. Citizens of the Spark is a card-drafting and tableau building game with a widely variable set-up, drawing inspiration from classics like Dominion.

This week, Philip joins us to talk about our favorite games with variability and variety due to their depth, diverse strategies, and gameplay options.

What We've Been Playing

Philip

  • Faraway
  • Corey

    • Forest Shuffle Scoring App
    • Harrison

      • Dorfromantik: The Board Game
      • Feature Topic

        Our favorite games with variability and variety.

        • Dominion (Philip’s pick #1) / Rio Grande Games
        • Teotihuacan: City of Gods (Corey’s pick #1) / Board & Dice
        • Clank! A Deck-Building Adventure (Harrison’s pick #1) / Dire Wolf
        • Innovation (Philip’s pick #2) / Asmadi Games
        • Marvel Champions (Corey’s pick #2) / Fantasy Flight
        • Terraforming Mars (Harrison’s pick #2) / FryxGames
        • Eclipse: Second Dawn For The Galaxy (Philip’s pick #3) / Lautapelit.fi
        • Spirit Island (Corey’s pick #3) / Greater Than Games
        • Dice Throne (Harrison’s pick #3) / Roxley
        • ⁠⁠⁠⁠⁠⁠⁠Other Links

          • “Dark Matter” and “Recursion” by Blake Crouch
          • Vampire Survivors (Steam Game)
          • A Dance of Fire and Ice (Computer Game)
          • Reach us at [email protected]

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            Adamantly Analog: A Board Game PodcastBy Corey Murphy, Harrison Dunn