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What if lighting could tell stories, guide players, and even reflect your deepest experiences?
In this episode, we talk with Maria Yue a Principal Lighting Artist, BAFTA member, and creative force behind the lighting in games like Far Cry 4, Gears 5, and many more.
Maria’s journey started in photography and stage design, far from the world of games. But when she saw "lighting artist" in the credits of Mirror's Edge, everything clicked. Since then, she’s been shaping emotional, immersive environments in AAA games across China, the UK, the US, and Germany.
Links mentioned in the podcast:
Maria's Website: https://mariayue.com/
Maria's Blog: https://www.artstation.com/xiaowantou/blog
Maria's Discord Server: https://discord.gg/NqGDnyNeMN
Maria Yue's Courses:
- Journey of Illusion Course (free): https://www.artstation.com/marketplace/p/Yw9wa/the-journey-of-illusion-chapter-1?
- Journey of Illusion Course 2: utm_source=artstation&utm_medium=referral&utm_campaign=homepage&utm_term=marketplace
https://www.artstation.com/marketplace/p/Gb6Ob/the-journey-of-illusion-chapter-2?utm_source=artstation&utm_medium=referral&utm_campaign=homepage&utm_term=marketplace
- UE4 Advance lighting design: https://www.artstation.com/marketplace/p/bpdJd/ue4-advance-lighting-design?utm_source=artstation&utm_medium=referral&utm_campaign=homepage&utm_term=marketplace
00:00 Intro & Maria’s creative roots
03:20 Role of lighting artists (“makeup” for environments)
08:00 Technical-artistic trade-offs & performance
12:45 Working across UK, US, China & Germany
17:30 Personal health journey & mindset
22:10 Learning fundamentals & photo-based lighting
26:00 Multidisciplinary workflow: VFX, camera, composition
30:00 Navigating global studio cultures
33:40 Lighting pipeline & production crunches
38:10 Building community: BAFTA & Discord
42:00 Maria’s advice to aspiring lighting artists
45:00 Closing thoughts & next steps
game lighting artist, Maria Yue, lighting in video games, unreal engine lighting, real-time lighting, VFX and lighting, game development podcast, women in games, BAFTA games, Far Cry 4 lighting, game art pipeline, emotional storytelling games, 3D lighting workflow, game lighting design tips, game industry diversity, creative resilience, AAA game lighting
What if lighting could tell stories, guide players, and even reflect your deepest experiences?
In this episode, we talk with Maria Yue a Principal Lighting Artist, BAFTA member, and creative force behind the lighting in games like Far Cry 4, Gears 5, and many more.
Maria’s journey started in photography and stage design, far from the world of games. But when she saw "lighting artist" in the credits of Mirror's Edge, everything clicked. Since then, she’s been shaping emotional, immersive environments in AAA games across China, the UK, the US, and Germany.
Links mentioned in the podcast:
Maria's Website: https://mariayue.com/
Maria's Blog: https://www.artstation.com/xiaowantou/blog
Maria's Discord Server: https://discord.gg/NqGDnyNeMN
Maria Yue's Courses:
- Journey of Illusion Course (free): https://www.artstation.com/marketplace/p/Yw9wa/the-journey-of-illusion-chapter-1?
- Journey of Illusion Course 2: utm_source=artstation&utm_medium=referral&utm_campaign=homepage&utm_term=marketplace
https://www.artstation.com/marketplace/p/Gb6Ob/the-journey-of-illusion-chapter-2?utm_source=artstation&utm_medium=referral&utm_campaign=homepage&utm_term=marketplace
- UE4 Advance lighting design: https://www.artstation.com/marketplace/p/bpdJd/ue4-advance-lighting-design?utm_source=artstation&utm_medium=referral&utm_campaign=homepage&utm_term=marketplace
00:00 Intro & Maria’s creative roots
03:20 Role of lighting artists (“makeup” for environments)
08:00 Technical-artistic trade-offs & performance
12:45 Working across UK, US, China & Germany
17:30 Personal health journey & mindset
22:10 Learning fundamentals & photo-based lighting
26:00 Multidisciplinary workflow: VFX, camera, composition
30:00 Navigating global studio cultures
33:40 Lighting pipeline & production crunches
38:10 Building community: BAFTA & Discord
42:00 Maria’s advice to aspiring lighting artists
45:00 Closing thoughts & next steps
game lighting artist, Maria Yue, lighting in video games, unreal engine lighting, real-time lighting, VFX and lighting, game development podcast, women in games, BAFTA games, Far Cry 4 lighting, game art pipeline, emotional storytelling games, 3D lighting workflow, game lighting design tips, game industry diversity, creative resilience, AAA game lighting