Trails in the Pod

Ep. 24 -- Open-World vs. Linear Storytelling/Games


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Intro 00:00

Open World games 2:45

Linear games 7:15

Bethesda and Pokemon 13:00

Assassin's Creed Progoms 18:00

Playing fatigue in open world games 19:00

Mass Effect and Dragon Age 25:30

Positive elements of open world games 32:00

Replayability and/vs memorability 39:15

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Trails in the PodBy Colin Behrens and Kevin Bloomfield

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