Make That Game! A Game Design Podcast

Ep. 31 - Dribble for the Gram


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Picture this: you’ve finally solved a complex puzzle in your favorite game, it’s been hours, and now it’s time to execute the plan. Except you can’t. For hours. Just because your fingers aren’t fast enough!

Isaac and Claire tackle the question, how hard should a video game be? Claire honks and bonks Ori and the Will of the Wisps, and Isaac explores TamTam, which has some strong resemblances to another animal training and collecting game. In the rapid-fire round, we tackle the best way to give a history quiz and how plague doctors and basketball could be the answer to great marketing! Stay tuned!

Watch Us on YouTube: https://www.youtube.com/channel/UCEP1OMmrheT-PcgdXu5vs9Q

Rate us on iTunes: https://podcasts.apple.com/us/podcast/make-that-game/id1608019316

Games we talk about:

Temtem: https://crema.gg/games/temtem/

Ori https://www.orithegame.com/

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Make That Game! A Game Design PodcastBy Claire and Isaac Caldwell