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There are some games we love to play again and again, and some we don't - why? This week we're talking about the design of replayable games, the roguelike genre and what makes replays worthwhile.
By Dragos and JonathanThere are some games we love to play again and again, and some we don't - why? This week we're talking about the design of replayable games, the roguelike genre and what makes replays worthwhile.