Publishing deals and working agreements can do everything from launch a game or sink a studio. But too often, devs and studios sign first without realizing they gave up too much. So today, we're going to go over what every developer should understand about publishing agreements, licensing and work-for-hire arrangements. From negotiation red flags to protecting your IP, you'll know how to navigate legal decisions now to help you avoid financial and creative headaches tomorrow. Episode Shownotes Link: https://rengenmarketing.com/429