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Colin and Kevin discuss experience and leveling JRPGs, how they play into overall game design, and what some of the bad systems look like.
Intro: 0:00
Experience in RPGS:2:10
Combat and Experience: 3:20
Quests, Exploration, and Experience 7:00
Balancing Difficulty in RPGs: Level Scaling 9:00
Different Ways of Leveling Up: 13:00
Narrative Integration of Experience Gains: KOTOR 2 15:00
Killing and Gameplay-Story Dissonance 17:00
Fixed versus Random Stat Gains: 23:45
How to Get Rare Items 29:00 Grinding 30:45
By Colin Behrens and Kevin Bloomfield4.6
99 ratings
Colin and Kevin discuss experience and leveling JRPGs, how they play into overall game design, and what some of the bad systems look like.
Intro: 0:00
Experience in RPGS:2:10
Combat and Experience: 3:20
Quests, Exploration, and Experience 7:00
Balancing Difficulty in RPGs: Level Scaling 9:00
Different Ways of Leveling Up: 13:00
Narrative Integration of Experience Gains: KOTOR 2 15:00
Killing and Gameplay-Story Dissonance 17:00
Fixed versus Random Stat Gains: 23:45
How to Get Rare Items 29:00 Grinding 30:45