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In this episode the guys discuss abstraction. All games abstract parts of reality, arguably games are abstractions of reality, what you abstract, where and why will go a long way to defining your game. This is an examination of what it might entail. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.
Check out Man O' Kent Games here: https://www.manokentgames.com
Check out Planet Smasher Games here: http://planetsmasher.games
Take a look at the podcast as a video on YouTube: Rule of Carnage - YouTube
The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh
5
77 ratings
In this episode the guys discuss abstraction. All games abstract parts of reality, arguably games are abstractions of reality, what you abstract, where and why will go a long way to defining your game. This is an examination of what it might entail. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.
Check out Man O' Kent Games here: https://www.manokentgames.com
Check out Planet Smasher Games here: http://planetsmasher.games
Take a look at the podcast as a video on YouTube: Rule of Carnage - YouTube
The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh
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