Rule of Carnage - Designing Better Miniatures Games

Ep 73: Miniatures Game Design - Physical prototyping.


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In this episode the guys go through some tips and tricks about physically creating the bits for testing your game. At some point actual people will need to play your game, understanding the process you put them through to do that will help you understand how likely they are to do it and how to make it more attractive to them. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.


Check out Man O' Kent Games here: ⁠https://www.manokentgames.com⁠

Check out Planet Smasher Games here: ⁠http://planetsmasher.games⁠

Take a look at the podcast as a video on YouTube: ⁠Rule of Carnage - YouTube⁠

The Rule of Carnage discord server: ⁠https://discord.gg/Gb4aK7uECh

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Rule of Carnage - Designing Better Miniatures GamesBy Glenn Ford

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