Make That Game! A Game Design Podcast

Ep. 74 - Most Miserables


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You're finally awake. Not even last night's storm could wake you... or could it not??? Ignoring the confusing double (triple?) negatives there, Isaac's game idea takes inspo from that famous line from Elder Scrolls: Morrowind and has you play as a storm trying to wake up a fated hero!


Claire pitches a game idea about designing houses. Like, really hardcore simulation style, not Sims/Animal Crossing style. Her game idea digs into the real life "rules" of room design!


This week's discussion is about storyboarding/prototyping games. Mostly their stories, but Isaac brings it to gameplay by bringing up cardboard prototypes again!


This is Make That Game, the podcast where we talk about the latest and greatest new video games... that aren't ever going to get made. We pitch 'em, you make 'em (if you want, nobody's forcing you I guess). Then we break down games we've played by game design elements we liked or didn't like so much. If you're looking for a video game design focused podcast, we might have just the one for you!


And of course, as always, we have the rapid fire round, where we generate 3 random words and come up with a game idea and design incorporating them! Needless to say, it's a riot!

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Make That Game! A Game Design PodcastBy Claire and Isaac Caldwell