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This week we delve into how we create our encounters. The nitty-gritty of numbers, abilities, stats and balancing them to create an encounter that gives the right experience you are building for. How many bugbears is too many? Will the PC's walk out of this unscathed or nearly dead? We'll break it all down this week and talk about how we use CR.
Didn't hear the one thing that'll get your creative brain going? let us know:
By We Speak Common4.8
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This week we delve into how we create our encounters. The nitty-gritty of numbers, abilities, stats and balancing them to create an encounter that gives the right experience you are building for. How many bugbears is too many? Will the PC's walk out of this unscathed or nearly dead? We'll break it all down this week and talk about how we use CR.
Didn't hear the one thing that'll get your creative brain going? let us know: