Rule of Carnage - Designing Better Miniatures Games

Ep 89: Miniatures Game Design - Downtime, and how to understand unbeing.


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Games are what your players spend most of their time doing. In most minis games, what players have to spend their time doing is experiencing downtime. Your game's downtime defines the nature of your game and its player's experience of it.

So its worth thinking very hard about it.

Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.


Check out Man O' Kent Games here: ⁠⁠⁠https://www.manokentgames.com⁠⁠⁠

Check out Planet Smasher Games here: ⁠⁠⁠http://planetsmasher.games⁠⁠⁠

Take a look at the podcast as a video on YouTube: ⁠⁠⁠Rule of Carnage - YouTube⁠

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Rule of Carnage - Designing Better Miniatures GamesBy Glenn Ford

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