Rule of Carnage - Designing Better Miniatures Games

Ep 91: Miniatures Game Design - Should you change your game halfway through?


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It can happen that halfway through a design that you realize it isn't what you thought it was, that an important mechanic doesn't really matter, or that the setting isn't fitting the game. You may well wonder if you should change whatever's working, if its central to the game.

You should.

Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.


Check out Man O' Kent Games here: ⁠⁠⁠⁠⁠https://www.manokentgames.com⁠⁠⁠⁠⁠

Check out Planet Smasher Games here: ⁠⁠⁠⁠⁠http://planetsmasher.games⁠⁠⁠⁠⁠

Take a look at the podcast as a video on YouTube: ⁠⁠⁠⁠⁠Rule of Carnage - YouTube⁠

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Rule of Carnage - Designing Better Miniatures GamesBy Glenn Ford

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