Rule of Carnage - Designing Better Miniatures Games

Ep 92: Miniatures Game Design - How Specific Should I Make My Setting?


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In Episode 92 when you create a game you create a world, which is great, but how specific should you be about that world? How much creativity should you leave players to build their own version of it, and what exactly does specificity look like in terms of games? These questions and more go totally unanswered in this chat.

Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.


Check out Man O' Kent Games here: ⁠⁠⁠⁠⁠⁠https://www.manokentgames.com⁠⁠⁠⁠⁠⁠

Check out Planet Smasher Games here: ⁠⁠⁠⁠⁠⁠http://planetsmasher.games⁠⁠⁠⁠⁠⁠

Take a look at the podcast as a video on YouTube: ⁠⁠⁠⁠⁠⁠Rule of Carnage - YouTube⁠

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Rule of Carnage - Designing Better Miniatures GamesBy Glenn Ford

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