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On Episode 6 of Orion's Belt: A Games Industry Podcast, Connor and Lance introduce the first episode of their new segment, Design Ingredients. While talking about social deduction in games, our hosts discuss the smash hit Among Us, talk about the difference between constraints and rules, and weigh the pros and cons inherent to including social deduction elements in games.
By Lance Tallman & Connor Ball4.5
22 ratings
On Episode 6 of Orion's Belt: A Games Industry Podcast, Connor and Lance introduce the first episode of their new segment, Design Ingredients. While talking about social deduction in games, our hosts discuss the smash hit Among Us, talk about the difference between constraints and rules, and weigh the pros and cons inherent to including social deduction elements in games.