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This week we talk about Table Presence. But first we Russ fills us in on the news and Kenneth covers a couple of Kickstarters. Then we share what we've been playing lately.
What is Table Presence?
According to Corey Young designer of the 2013 hit Gravwell:
'Table presence is the visual wow factor of a game. Games that stop passers by in their tracks. It's the "what is that and when can I play" characteristic.' -C.Y.
I feel like this accurately defines Table Presence but let’s dig a little deeper...
Games with Table Presence:
By thelategameThis week we talk about Table Presence. But first we Russ fills us in on the news and Kenneth covers a couple of Kickstarters. Then we share what we've been playing lately.
What is Table Presence?
According to Corey Young designer of the 2013 hit Gravwell:
'Table presence is the visual wow factor of a game. Games that stop passers by in their tracks. It's the "what is that and when can I play" characteristic.' -C.Y.
I feel like this accurately defines Table Presence but let’s dig a little deeper...
Games with Table Presence: