Psycho-Cinematic

Ep.61 | BLUE EYE SAMURAI with Production Designer Toby Wilson


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In this episode of Psycho-Cinematic, Vic sits down with Toby Wilson, the production designer of "Blue Eye Samurai" (2023) to discuss the show.

Chapters

0:00 Intro

0:45 Toby’s background

3:23 Blue Eye Samurai in trouble

6:44 Web design for The Lord of the Rings

8:08 Designing video games vs animation

9:38 Thoughts on video games today

11:25 Relationship with animation studios

13:17 Pay as an animation union member

15:45 Downtime between projects

17:33 Role as a Production Designer

23:37 Collaboration with different software

24:45 Blue Eye Samurai render requirements

26:01 Blue Eye Samurai storage space

27:14 Background painting vs matte painting

30:13 Designing massive sets in CG (world build)

33:49 Animation compositing

36:36 Simulation and hand animation

39:05 Camera motion

41:51 Son of a Dungeon

42:45 Advice to aspiring animators

45:44 Do you need to go to college?

48:12 Blue Eye Samurai season 2

49:00 Outro

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Listen to Psycho-Cinematic on Spotify: https://open.spotify.com/show/6jeNRygaQjsC8eCJBIr2Id

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Psycho-CinematicBy Victor Hughes