Part two of Episode 002 features a longer conversation with Phil Traut. Paolo and Phil discuss great UX and design across XR and Apple Vision Pro.
Show Note Links
Phil Traut on LinkedinDesigning for visionOSHuman Interface GuidelinesPresenting Windows and SpacesImmersive ExperiencesApple Immersive VideoARKit — Meet ARKit for Spatial ComputingUnity Support for visionOSHalf-Life: Alyx Developer Commentary SystemEames Lounge Chair and OttomanThe Power of Sound Design — Research Paper | UX Insight | Designing Sound for VRCampfire Space with Mathew SpendloveAdding Immersive Environments to a Web PageLogitech Muse for Apple Vision ProIKEA Place LaunchApple’s Original iPhone Commercials (YouTube)Voices of the NYC Subway — Second Avenue Sagas | Audible Information Design | Guided by Subterranean Voices