Now that we've established what an aesthetic is and how it helps you build your game world, it's time to either identify your existing world's aesthetic, or create one for your newly established world! In this episode, Gregory and Mike identify some frequently-used game world aesthetics, and discuss how to develop an aesthetic from sources such as literature, popular culture, "real world" history, and even from a name, phrase, or tagline!
As Episode 007 builds on concepts introduced in our previous broadcast (Episode 006 - "Defining Your Aesthetic"), we'd recommend checking it out before listening to this one.