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On the twentieth and longest episode yet of The Bit Beacon Broadcast, Ravenheart catches us up on the development journey of his game, Seraphim, and talks about the new work being done on the game. The guys examine the data collected from GDC's 'State of the Game Industry' report and then give their take on PlayStation's stellar State of Play.
Intro music created by Mathew Kirkegaard (@PeachToadstoolP).
Editors note: Apologies for the car alarm blaring in the background for a portion of this week's episode.
This episode was recorded on February 5, 2024. Visit our website: www.the-bitbeacon.com
Hosted on Acast. See acast.com/privacy for more information.
By The Bit BeaconOn the twentieth and longest episode yet of The Bit Beacon Broadcast, Ravenheart catches us up on the development journey of his game, Seraphim, and talks about the new work being done on the game. The guys examine the data collected from GDC's 'State of the Game Industry' report and then give their take on PlayStation's stellar State of Play.
Intro music created by Mathew Kirkegaard (@PeachToadstoolP).
Editors note: Apologies for the car alarm blaring in the background for a portion of this week's episode.
This episode was recorded on February 5, 2024. Visit our website: www.the-bitbeacon.com
Hosted on Acast. See acast.com/privacy for more information.